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The Hardest Thing to Draw is the Human Body. Master It, and You Can Draw Anything.

Learn what art school takes 4 years to teach.

Course preview
Draw HandsMaster PosesCapture ExpressionsUnderstand MusclesNail ProportionsCreate MovementSketch FacesDraw From ImaginationMaster PerspectiveUnderstand BonesCapture EmotionBuild Figures Draw HandsMaster PosesCapture ExpressionsUnderstand MusclesNail ProportionsCreate MovementSketch FacesDraw From ImaginationMaster PerspectiveUnderstand BonesCapture EmotionBuild Figures

From Silicon Valley to Stock Markets

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Why figure drawing?
The human body is the most complex thing you'll ever draw. Hundreds of bones. Layers of muscle. Movement. Weight. Expression. Master this and everything else becomes easy.

Once you understand the human body...

Animals

Animals

Same bone logic Easier

Creatures

Creatures & Monsters

Just humans with parts changed.

Environments

Environments & Objects

Simple once you know form.

Design

Design Concepts

Balance and proportion already in your hands.

See what our students are making

The problem
Most illustrators stay stuck. They trace instead of understand. They copy references without knowing why it works. They can't draw from imagination.
The shift
AI can generate a thousand images in a minute. But it can't think for you. It can't create something original from your imagination. It can't build a character that's truly yours. The illustrators who understand anatomy? They create. Everyone else just generates.

Here's how you become a creator.

What you'll learn in th course

  • How to break down ANY body into simple shapes you already know
  • The bone structure that controls everything (without memorizing medical terms)
  • How muscles sit on top and why that matters for every pose
  • Drawing heads, hands, torsos, limbs from any angle
  • The CBSF method built specifically for this course to make anatomy click
Course overview

Master the hardest skill. Unlock everything else.

Illustrators

Illustrators

Create characters and scenes that feel alive

Concept Artists

Concept Artists

Design original creatures, heroes, worlds

Fashion Designers

Fashion Designers

Draw figures that show off your garments

Architects

Architects

Add human scale and life to your renders

Graphic Designers

Graphic Designers

Confidently take on any project with figures

Animators

Animators

Build characters that move naturally

What People Are Saying

Screenshots from our happy customers

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What You'll Learn

Part 1
1st Part - Basics

Start here. No experience needed.

Never held a pencil properly? Perfect. We start from zero. You'll learn how to hold your tools, make confident marks, and understand the simple shapes behind every complex drawing. This is where your foundation begins.

Introduction to Art and DrawingYour Drawing Tools GuideUnlocking Your Drawing AbilitiesHow to Control Your ToolsThe Drawing Process Explained
Part 2
2nd Part - Basics

Train your eye. Sharpen your hand.

Drawing is seeing. In this section, you'll build the hand-eye connection that separates good artists from everyone else. Master basic shapes, clean line work, and understand how form works. By the end, your sketches will already look different.

Hand to Eye CoordinationBasic 2D and 3D ShapesLines and Forms That WorkColor and Texture BasicsCore Drawing Techniques
Part 3
3rd Part - Basics

The fundamentals that change everything.

This is where your drawings start to feel real. You'll learn perspective (1-point to 3-point), how light and shadow create depth, and how to rotate objects in space. Plus shape language: how simple forms communicate meaning and emotion. These skills stay with you forever.

Introduction to Light and ShadowShapes in Perspective2-Point and 3-Point PerspectiveRotation in PerspectiveShape Language and Psychology
Part 4
4th Part - Intermediate

Now we draw humans

This is where anatomy begins. You'll break the body into 8 simple parts and learn to capture natural poses through gesture. We introduce the CBSF method - a system built specifically for this course that makes drawing humans click. Once you learn this, you won't forget it.

The 8 Parts of the BodyStandard ProportionsGestures, CoG and the CSI MethodFigures and LandmarksThe CBSF Simplification Method
Part 5
5th Part - Intermediate

Understand the bones. Control the body.

We go beneath the skin. You'll learn why every bone exists, how they connect, and how the skeleton controls movement. See bones from every angle. Once you understand the structure underneath, drawing bodies in any pose becomes simple.

Human Skeletal System OverviewAll the Bones in the Human BodyBone Shapes and FormsGaps and CartilageGender Skeletal Differences
Part 6
6th Part - Intermediate

Muscles make it real.

Now you'll learn what sits on top of the bones. Every muscle from head to toe - how they shape the body, how they move, which ones show and which ones hide. This is the knowledge that lets you draw figures that look alive, in any pose you imagine.

Human Muscular System OverviewAll the Muscles in the Human BodyMuscle Shapes and FormsMuscle Functions and IdentificationsDominant and Hidden Muscles
Part 7
7th Part - Advanced

The face starts here.

Now the fun begins. You'll master the head and neck proportions, structure, and how to draw them from any angle. Understand what's underneath the surface, and the face stops being a mystery. By the end, you'll use the CBSF method to draw heads that actually look right.

The Skull and Its StructureHead and Neck MusclesSimplified Form of the Head and NeckGender and Age Skull VariationsCBSF Method for Drawing Head and Neck
Part 8
8th Part - Advanced

Arms and hands. No more avoiding them.

Hands are the second hardest thing to draw. Not anymore. You'll learn the bones, the muscles, how they move together and why hands look wrong when you guess. By the end, you'll draw expressive, realistic arms and hands using the CBSF method.

Key Arm and Hand BonesKey Arm and Hand MusclesSimplified Forms and ProportionsArm and Hand Poses in PerspectiveCBSF Method for Drawing Arms & Hands
Part 9
9th Part - Advanced

Legs and feet. Ground your figures.

A figure that doesn't stand right looks wrong even if you can't explain why. Here you'll learn the structure and movement of legs and feet, how they carry weight, and how they balance the body. By the end, your poses will feel stable and alive.

Key Leg and Feet BonesKey Leg and Feet MusclesSimplified Forms and ProportionsLeg and Feet Poses in PerspectiveCBSF Method for Drawing Legs & Feet
Part 10
10th Part - Advanced

The torso. Where everything connects.

The torso is the core of every figure. Get it wrong, and the whole body falls apart. Get it right, and everything else clicks into place. You'll learn the bones, the muscles, and how the torso moves and twists. Then apply the CBSF method to draw it from any angle.

Key Torso BonesKey Torso MusclesSimplified Forms and ProportionsTorso Poses in PerspectiveCBSF Method for Drawing the Torso
Part 11
11th Part - Advanced

Faces that feel something.

A face without expression is just shapes. Here you'll learn how every feature works - eyes, nose, mouth, ears - and how they combine to show emotion. This is what turns a drawing into a character. This is what makes people stop and look.

Facial Parts and ComponentsNose, Eyes, Mouth, and Ears StructureFacial Expressions and CombinationsSimplified Forms of Facial ComponentsFacial Features in Action and Perspective
Part 12
12th Part - Advanced

Put it all together.

This is the final level. You'll combine everything - bones, muscles, proportions, expression - into complete, dynamic figures. Real projects. Real application. By the end, you won't just understand anatomy. You'll draw full human bodies from imagination.

Putting All the Parts TogetherReal Drawing Project ImplementationSteps to Start a Drawing ProjectReality Observation and DrawingThe Mythical Greek Body Anatomy

Join thousands of artists who started exactly where you are.

Learn once. Draw forever.

BEST VALUE TO PRICE

Own It Forever

Lifetime

Lifetime Free Updates

$158$79
I want Life Time Access
  • Full course zero to drawing humans from imagination
  • The complete CBSF method
  • Lifetime access - no deadlines, no rush
  • Free updates forever (Last update 2026)
  • Private community of artists and illustrators
  • 24/7 support when you're stuck
  • Certificate of completion
  • Get your work featured on our website
  • Money-back guarantee

Start Here

6-Month Access

6 Months Free Updates

$118$59/6 months access
I want 6 months access
  • Full course zero to drawing humans from imagination
  • The complete CBSF method
  • 6 months access to learn at your pace
  • Private community of artists and illustrators
  • 24/7 support when you're stuck
  • Get your work featured on our website
  • Money-back guarantee

FAQs

None at all! This course is built for everyone! and especially total beginners, so all you need is curiosity and a computer.

Depending on the plan you enroll through, you can go for 6 months or Forever! Once you're in, you're in. Revisit the content anytime you want. and you get all updates during your enrollement plan

Totally up to you! It's self-paced, with the pre-recorded video lessons you can pause and watch anytime. our beloved students take the time they need to finish the course. wether in a day or weeks! you're the captain.

Yep! Finish the course and you'll get a shiny certificate with your name on it to show off your new skills.

Anytime! You can jump back to any part of the course whenever you need a refresher.

Of course! not only we're available through emails and chat, but You'll also have access to our secret community of fellow learners and mentors and can hit us up anytime you're stuck or need expert feedback.

A decent machine helps, but don't sweat it, the software runs on most modern computers as smooth as butter.

Absolutely! As long as you have an internet connection, you can learn on the go with your phone or tablet wherever, whenever.

No worries at all! we've made sure that your decision is risk free to you! We've got a 24hour money-back guarantee if it's not your vibe.

Haron M. Younis

Haron M. Younis

Concept artist & Instructor

Haron M H Younis is a concept artist with seven years of experience working for the international video game and entertainment industries bringing fantastical worlds and characters to life through his artist vision, fueled by his passion for visual storytelling.

Haron is also the author of Mythical beings of Mesopotamia, an illustrated book on fantastical creatures from ancient mythologies and folklores of Mesopotamia.

Haron is the Co-founder, Art director and concept artist at Kevir Entertainment, where he is developing visually rich and compelling video games for different platforms.

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